Note: When cloning an entity in a sector, you need to modify its GUID in orderĪlso note: To change the position or rotation of an entity you can insert theĪttributes 'NewPos' (vector) and/or 'NewRot' (euler angles: Yaw, Pitch, Roll) Onto the 'elexresman_elexsecdoc' batch script. elexsecdoc files in a folder (and subfolders) drag that folder Onto the 'elexresman_elexsec' batch script.Ĭonverting Elex sector documents (.elexsecdoc) to. elexsec files in a folder (and subfolders) drag that folder Onto the 'elexresman_elexwrldoc' batch script.Ĭonverting Elex sectors (.elexsec) to. elexwrldoc files in a folder (and subfolders) drag that folder Onto the 'elexresman_elexwrl' batch script.Ĭonverting Elex world documents (.elexwrldoc) to. elexwrl files in a folder (and subfolders) drag that folder Note: When cloning an Elex template, you need to modify both GUIDs in order toĬonverting Elex worlds (.elexwrl) to. Onto the 'elexresman_elextpldoc' batch script. elextpldoc files in a folder (and subfolders) drag that folder Onto the 'elexresman_elextpl' batch script.Ĭonverting Elex template documents (.elextpldoc) to. elextpl files in a folder (and subfolders) drag that folder elexdlg file to be present in the same folder andĬonverting Elex templates (.elextpl) to. Injecting MP3 sounds into Elex dialogs (.elexdlg) Onto the 'elexresman_elexdlg' batch script. elexdlg files in a folder (and subfolders) drag that folder mp3 files in a folder (and subfolders) drag that folderĬonverting Elex dialogs (.elexdlg) to. wav while custom ones areĬonverting MP3 sounds to Elex sounds (.elexsnd) Onto the 'elexresman_elexsnd' batch script. elexsnd files in a folder (and subfolders) drag that folder Tip: If you are unsure about texture compression, use DXT1 for opaque texturesĪnd DXT3/5 for textures with hard/soft transparency.Ĭonverting Elex sounds (.elexsnd) to. dds files in a folder (and subfolders) drag that folder
Converter elex wiki download#
You can download them here:Ĭonverting DDS images to Elex images (.eleximg) These batch scripts require the programs texdiag.exe and texconv.exe to be To see the utilized texture compression of a. The batch script 'convert_BC7_to_B8G8R8A8' in the 'dds' folder. dds files use BC7 texture compression which many image editorsĬannot handle. Onto the 'elexresman_eleximg' batch script. eleximg files in a folder (and subfolders) drag that folder Onto the 'elexresman_hdrdoc' batch script.Ĭonverting Elex images (.eleximg) to. hdrdoc files in a folder (and subfolders) drag that folder hrd.Ĭonverting Elex documents (.hdrdoc) to. Order to have the entries' time stamps updated upon conversion to. Tip: You can delete the 'Timestamp' attribute of entries in a. hdr files in a folder (and subfolders) drag that folder Note that no subfolder may contain resources of more than one typeĬonverting Elex documents (.hdr) to.
Converter elex wiki archive#
The archive generation determines the order in which Elex loads the archives. pak volume will be created (in the same place as theįolder) containing the folder's contents. pak) containing the volume's contents.ĭrag a folder onto elexresman.exe and enter the archive generation of (For non-interactive use of this tool, see the list of command line parametersĭrag the.
Converter elex wiki how to#
elexsecmod files.īelow are short instructions on how to perform the conversions. You can use any text editor to view and edit. pak archives under ELEX\data\packed.Įlex PAK volume : (un)pack. This tool makes it possible to access and modify the game data of Elex, which Elex Resource Manager makes it possible to unpack and modify much of the game data of Elex including textures, sounds, music, speech, dialogs, quests, templates and sectors.Įlex Resource Manager v1.1 by Baltram (February 19th 2018)